What’s most remarkable about Burnout Paradise: Remastered on Switch is just how well it runs while looking excellent at the same time too. Don’t let the size fool you, there’s still plenty of freedom to be found in the streets of Paradise City. It’s not a small map, it’s compact if that makes any sense. While the map may be smaller in relation to modern racing games, it’s so densely packed with stuff to do, find and unlock that it never really gets old. It was some ingenious game design twelve years ago that still holds up remarkably well to this day.
Paradise forced you to become familiar with its world, hiding events at every traffic light intersection and never setting a racing route for you, rather telling the player where they’re starting and where they’re ending, meaning that the track was entirely up to them. Taking the arcade racer and introducing an open-world map wasn’t innovative or new but the reworking of the gameplay and systems to function entirely through the map was an incredible feature. Revolutions per secondīurnout Paradise was a landmark racing game when it first launched in 2008. Yet being able to revisit Paradise, on the Nintendo Switch of all consoles, it’s clear why this game needed a remaster in the first place. It’s the reason I fell in love with Burnout 3: Takedown on the PlayStation 2 and only played a small amount of Burnout Paradise before being turned off by the open world due to me being a foolish child who was unable to appreciate how clever it all was at the time. Burnout as a franchise has always placed “spectacle racing” at the forefront, really ratcheting up the speed and crashes while sacrificing the realism that so many car games strive for. There’s always been a single exception to my rule though, one which unfortunately hasn’t received the modern love it deserves. You can have different cars, settings and whatever feeble excuse for a narrative you like but at the end of the day, racing games always come down to “get from here to there fast”. They all feel largely the same to me, no matter how big or sprawling that open world map is. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.I’ve never been one for racing games. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
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